- Most campaigns actually stretch over months if not years.
- Most campaigns use different marketing strategies pre- and post-release.
Most paid-for marketing will be concentrated before the release date to create a buzz and excitement about the game.
After a game is released, reviews and word-of-mouth is the most influential form of marketing.
If a game is terrible, it can be ‘Twitter bombed’ – with so many bad reviews people avoid it.
Star Trek: videogame marketing campaign
The Star Trek videogame is a great example of a long-term marketing campaign designed to create a huge buzz before release.
UK release: April 2013
Promotion campaign started: June 2011
June 2011
E3 announcement and teaser trailer
February 2012
Press release to maintain interest
April 2012
New teaser trailer released
June 2012 – E3
Website and Twitter feed launched
Updates on Facebook
Game enemy (Gorn) announced
Gameplay footage posted online
Game producer Brian Miller interviewed
August 2012
New trailer
December 2012
Trailer posted on Paramount website
Release date announced
February 2013
Retailers post circulars online
‘Making of’ video released
UK launch event at the Science Museum
March 2013
Official advert released
Pre-order promotional boxes arrive in stores
Game co-promoted TV and radio adverts
April 2013
Previewed in game magazines
Gadget Show live game available to play
Gameplay footage on YouTube
Interview with Brian Miller released
Star Trek: blog tasks
1) Pick out the five most significant aspects of the Star Trek campaign from the list above and explain why they were important in creating a buzz about the game.
2)Watch the following YouTube trailers and explain why they might appeal to an audience:
3) How many views did these trailers receive in total?
4) Why did the Star Trek videogame publisher develop the marketing campaign over such a long time?
5) What other examples can you find online from the Star Trek marketing campaign? Print? Reviews? Broadcast? E-media? Do you feel the campaign as a whole was successful?
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